RULES

Before attempting in our tournament, you need to accept our rules.

Last update: 14.03.2026

Version: 1.0.8

1. Information

1.1. By signing up a team, joining our discord server you accept the following regulations.
1.2. As the organizer, we reserve the right to change the rules during the tournament without prior notice.
1.3. The game being played in the tournament is Counter Strike 2, published by VALVE.
1.4. Persons who are organizers or co-organizers of the tournament:
– sequ3r – CEO
– Bambik – COO
– Hachiro – CIO
1.5. Broadcast rights are granted after the creation of a ticket on our discord server and our verification. The requirements for broadcasting any matches are that the logos of our sponsors are placed in a prominent place on each stage and the statistics table is completed after the broadcast.
1.6. The entry fee is 75 PLN/22 USD/18 EUR and is paid when registering a team for the tournament. Payment of it is a definite willingness to join the tournament and acceptance of these rules. The entry fee can be returned only one day before the start of the main tournament (22.02.2026 inclusive). After February 22, the return of the entry fee is not possible.
1.7. Captains, players and other persons participating in the tournament who have accepted the rules also accept the privacy policy.
1.8. By participating in the tournament, you agree to publish posts, promotional materials using the data you provide (such as nickname).

2. Rules regarding teams

2.1. W skład drużyny wchodzi 5 zawodników, 2 rezerwowych oraz opcjonalnie trener. Ewentualne zmiany w składzie należy zrobić przed turniejem, a gdy ten już wystartuje pozostają jedynie zmiany pomiędzy zawodnikami z głównego składu a rezerwą.
2.2. A registered player may not represent 2 teams during the entire tournament. If a team uses a player who has previously played games for another team, a walkover will be awarded to the opposing team.
2.3. The team name given when registering the team must match the name the team has on the Faceit platform. Small changes are allowed, i.e. no spaces or an shortened name.
2.4. When registering, provide the nickname of the player considered to be the team captain, who will represent the team in case of any dispute.
2.5. Each team has the right to one emergency replacement of a player, which is effective from the playoffs.
2.6. Playing a match with an “unsigned player” may result in a warning, changing the result to a walkover defeat or expulsion from the tournament in extreme cases.
2.6.1. The status of “signed player” has a player who has been reported via ticket on our discord server. Changing a player on the platform on which the tournament is played is not considered a change in the lineup, and actions related to changing the lineup without informing the administrator will be penalized.
2.7. The captains set the dates of the matches. The date ranges are imposed by the administrators and can be changed during the tournament.
2.8. Logos or team names with toxic, offensive or erotic content are not allowed.

3. Rules regarding the game

3.1. Players playing matches in our tournament are required to have the latest version of the game at the time of the match.
3.2. The map pool is the current pool of active maps provided by VALVE, which includes:
– de_ancient
– de_dust2
– de_inferno
– de_mirage
– de_nuke
– de_overpass
– de_anubis
3.3. In the event of a change in the map pool during the tournament, we reserve the right to definitely when the change occurs in our tournament.
3.4. The tournament is held on the Faceit platform, where each team is required to set up a team.
3.5 Server settings that differ from the default settings:

  • Time to join the server – 10 minutes
  • Freezetime - 20 seconds
  • Prize money for the playoffs – $12,500

3.6. The group phase is held in Swiss format, with teams with a balance of 3:0, 3:1 or 3:2 advancing to the playoffs, and those with a balance of 0:3, 1:3, 2:3 dropping out. The first two rounds are held in BO1 format, the remaining rounds in BO3 format.
3.7. The playoff phase is held in single elimination ladder format. There are 8 teams in this phase, and all matches except the final are played in BO3 format, the final is in BO5 format.
3.8. Each team on a single map has four 30-second tactical timeouts at their disposal. In the event of overtime, each team receives one substitution per overtime period.
3.9.1. Any team in case of technical problems can take a technical pause (using the !pause command in the chat) is then obliged to immediately inform the general chat in the game about the reason for such a pause. In case of violation of this point, the team will receive a maximum of 2 warnings, when the number of warnings is exceeded it will result in giving the match in which the pause was used a forfeit.
3.9.2. In the event of unusual technical issues, please notify us via Discord or the Faceit chat. In such cases, the start of the match may be delayed by 10 to 30 minutes, depending on the nature of the problem. The administrator will determine the extent of the delay.
3.10. The use of any other skins for characters besides the basic ones is prohibited.
3.11. The alignment of the teams (called seeding below) is determined by the following subsections:
– HLTV ranking - if any team is not listed its seeding is determined by the following point, in which it is included;
– Current ESEA League or the previous one if the season is not in progress - if any team is not playing in the current or did not play in the previous ESEA season, its seeding is determined by the following point, in which it is included;
– Team average of ELO Faceit points - this is the lowest tier that determines seeding, if any teams are in the same tiers of competition in ESEA and Arrmy their seed is determined by this point.
3.12. Veto in a BO3 match is done as follows:
– Team A discards 1 map
– Team B discards 1 map
– Team A discards 1 map
– Team B discards 1 map
– Team A discards 1 map
– Team B discards 1 map
–The remaining map is played.
The side is decided by a knife round.
3.13. Veto in a BO3 match is done as follows:
– Team A discards 1 map
– Team B discards 1 map
– Team A chooses 1 map and is forced to surrender the knife round in favor of the rival
– Team B chooses 1 map and is forced to surrender the knife round in favor of the rival
– Team A discards 1 map
– Team B discards 1 map
– The remaining map becomes the decisive winner (the knife round decides the side).
3.14. Coaches are allowed. Any team can add a coach during squad approval after the banning phase.
3.15. The date of the match is set by the captains through the Faceit platform, it must fit within the dates set for the round by the organizers.
3.16. Influencing seeding to arrange the first matches:
– team with the best seeding vs. the team with the worst seeding
– team with second best seeding vs team with second worst seeding
– team with third best seeding vs team with third worst seeding
- etc.
3.17. Positioning in the playoffs based on performance in the Swiss phase:

  1. Quarterfinal: Team with a 3-0 record vs. Team with a 3-2 record
  2. Quarterfinal: Team with a 3-1 record vs. Team with a 3-1 record
  3. Quarterfinal: Team with a 3-0 record vs. Team with a 3-2 record
  4. Quarterfinal: Team with a 3-1 record vs. Team with a 3-2 record

4. Prize Pool

4.1. The prize pool in our tournament is 2,000PLN, and its distribution is as follows:
– 1st place – ~350$
– 2nd place – ~140$
- 3rd place – ~70
4.2. Individual prizes for single competitors:
– MVP – 1x DM9 Skill Wireless (229 zł) + DM PAD L (29 zł) + Egopeek's Gaming Sleeve
– EVP – 1x DM9 Skill (149 zł) + DM PAD L (29 zł) + Egopeek's Gaming Sleeve
The MVP is the best player of the winning team in the tournament final, selected by the organizers.
The EVP is the best player of the losing team in the tournament finals, selected by the organizers.
4.3. Prizes will be paid within 14 days of the end of the tournament. In case of unforeseen problems, this deadline may be extended to 30 days. In this case, we will inform you via Discord.

5. Prohibited activities and possible penalties

5.1. Cheating is completely prohibited. As cheating, we consider the use of programs or equipment that give an unfair advantage over an opponent. Any failure to comply with this point will result in a lifetime ban of the player in our tournament and the expulsion of the team playing with the player in question from the ongoing tournament.
5.2. Matchfixing is strictly prohibited and will result in a penalty as in the above paragraph.
5.3. Exploiting game bugs and errors is prohibited and may result in a ban depending on the advantage the player gains.
5.4. If any player participating in the tournament has a registered VAC block or Faceit ban in the last 5 years, he will be immediately removed from the tournament participants.
5.5. If a player participating in a tournament has a VAC lock or ban on the Faceit platform within the last 5 years, they will be immediately removed from the ongoing tournament.
5.5. Each participant in the tournament is obliged to respect each other. Major violations of this point may result in the expulsion of the player from the tournament without refunding the entry fee.

6. Dispute resolution issue

6.1. “Contentious issue” is an event that is controversial, and the handling of it is often not described in our regulations. Decisions in such a situation are made by the administrator.
6.2. A discussion of the disputed issue may take place. The participants in the discussion are the administrator, the aggrieved party and the offending party.
6.2.1. Additional participants in the discussion are decided by the administrator. This means that outsiders, not related to either the aggrieved party or the breaking party, may not be allowed to participate in the “discussion” and their arguments may be rejected.
6.2.2. An aggrieved party is a tournament participant who is aggrieved by the decision or behavior of the other party.
6.2.3. The breaking party is the tournament participant who harmed the injured party.
6.2.3. The offending party is the tournament participant who has caused harm to the injured party.
6.3. The above description of people, parties refers to the original state of the situation, before the discussion began or before the dispute was resolved.

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